Introduction and Research
For this unit, I have been asked to look into how to do basic
rigging of characters and animating them, as well as this I must also make, rig
and animate an asset. I could make these to go into my game demo for the end of
the year but I thought this would constrain me too much in terms of creativity.
To begin with I searched the internet for possible animations
used in games and movies and created a mind map about all the possible ones I could
use, as can be seen below
From this I chose to do a walking animation, clapping animation,
idle waiting animation, waiting animation and a superman launch into flight for
some fun and for a challenge.
Before I began these I first searched the internet for references
of all of these the easiest was the walk cycle since it’s the most common
practice for animation, and then the superman launch since all the reference
material was in the superman films and even in the matrix sequel, the rest I just
found simple gifs and pictures to use for them.
This is the example i used for the superman launch.
https://www.youtube.com/watch?v=5WmD4hzrA9E
In terms of my asset I already knew I want some kind of
campfire cooking equipment so I simply found images of these and picked the one
I thought would fit with my design the most.
It didn’t take me too long to find the video I wanted to
choose for my lip-sync, because I chose something from my favorite film and
that was lord of the rings and the clip I chose you can see below.