Animation 4 Walking
For my fourth animation I decided upon a walk cycle animation
which is considered the bread and butter of an animator’s tool set. When I was
looking at this I knew this would be the best test of what I’d learned since
its considered a very difficult task to do especially by hand, to make this
animation I first researched into a walk cycle and found an image of 3D walk
cycle in 5 steps and so I tried to use this as an base when creating mine and
then I slowly started to add extra touches to it like hip swaying and head
bobbing to try make it look more believable.
And here is the result
I was relatively happy with this result since its very
obvious what he’s doing and it doesn’t look bad but there’s still something that
doesn’t quite cut it on this animation and I believe it to be the distance he
moves with the steps so I improve o this by shortening the distance he moves in
the animation to get a better level of realism I found out once this was
completed that there is considered a better way to animate it too in which I would
animate the legs moving together and then change the timings on one leg getting
an alternating look to the walk, this is something I would like to revisit.
Animation 5 Superman Launch
For my fifth and final animation I decided on a superman launch,
which is fun one to make a change from the standard animations I’ve been doing
and choosing this was also to challenge myself a bit after the walk cycle
because this is the arguably harder project, I first started by looking at as
much reference as I could for it which meant looking at still of the old
superman films and even watching the new ones, also I discovered it was also
used in the matrix to here’s an image before the take-off into the sky.
After seeing this I decided to mix this pose with the classic
superman one, this took the character into a crouch pose as if building power
to a leap and soar into the sky.
And here is the result
I was extremely happy with this one I thought I capture all
the right movements in the body and he took off fast but not too fast so you couldn’t
see what was going on, the criticism for this would be that it’s a little robotic
and could be a lot smoother I the initial crouch but other than that I was
happy and maybe some improvements on the expressions on the face.


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